You can create a game using the dim3 engine. This application uses OpenGL and JavaScript for rendering and scripting. You can import various 3D models and apply per-pixel lighting, bump and specular mapping, real-time and baked lighting, and special effects. It also uses skeletal animation. You can play network games with dim3 as well. You can use the editor to edit your game. There are several demo games available to try out dim3 before you start making your own.
Unlike other 3D animation tools, dim3 uses a skeletal animation system to make your character move naturally. It has many features, including dynamic lighting, volumetric shadows, and per-pixel effects. It uses the same engine as Unity and supports cross-platform play across multiple platforms. The game engine can run dim3 games in both Mac OS X and Windows, and can be shared between computers and networks. The editor can create levels for any type of game scene. It also includes baked lighting, bump and specular mapping, special effects, and particle and skeletal animation.
Dim3 is a 3D game engine. Originally created by Brian Barnes, dim3 is a free 3D game engine. It uses JavaScript for scripting and XML for data. It also supports sound and audio. The dim3 engine is composed of four primary components: the Engine, Editor, Animator, and Setup. It supports Windows, Linux, and Mac OS, and can be used to make games for any platform.